Stats

Each player has an associated bed that he must protect at all costs: destroying the bed will prevent the player from respawning another time.

Before starting the match, each player can choose a skin and the profile that will be associated to himself. There are six skin available: red, blue, green, yellow, pink, grey.



Statistics

 * Life Points (HP): 20 [max 25];
 * Recovery: heals 1 HP / 10 seconds [max 1 HP / 2 seconds].
 * Resistence / Armor: 0 [max 150];
 * Speed: 4 [max 6];
 * Iron: 0 [max 1280];
 * Gold: 0 [max 1280];
 * Emerald: 0 [max 1280];
 * Diamond: 0 [max 640].

Upgrade statistics

 * You can upgrade your HPs by obtaining the "Better Regeneration" effect (max 20 HPs to 25);
 * You can recovery your HPs faster by eating appropriate foods or buying powerups;
 * You can upgrade your resistence by wearing an armor and buying powerups;
 * You can upgrade your speed by drinking an appropriate potion;
 * You can earn iron and gold over time: you can earn more by purchasing a specific upgrade;
 * You can earn emeralds by collecting them from generators. You can start earning them over time via a specific upgrade;
 * You can earn diamonds by collecting them from generators.

Resources

 * You can spend your iron, gold and emeralds to buy weapons and items in the shop;
 * You can spend your gold in the shop to increase bed's HPs;
 * You can spend your iron to upgrade Diamond Generators;
 * You can spend your gold to upgrade Emerald Generators;
 * You can spend your diamonds to buy bed upgrades and player upgrades.

Fight
If a player kills an enemy, the player will steal 20% of the enemy's resources. If a player falls off the map (even intentionally), the enemy will not gain resources but the player will lose its anyway.

When a player dies, he loses all acquired weapons: he will respawn with the initial wooden sword. He will not lose any purchased item such as consumables, buildings and so on.

Other
When a player is teleporting to the shop, he will not be able to move but he will be able to attack, switching weapons and taking damage from the enemy.

When a player's bed is destroyed, the player will be able to access to the shop for 3 minutes. When the time runs out, he will be kicked out of the shop.