Alternative to multiplayer

Proposed solution
For a series of technical reasons, mainly related to the engine used, Faction Wars will never support multiplayer: it's born as a game with local multiplayer (split-screen) due to particular technical choices made at the beginning of the development of the project.

Therefore, fortunately, there are programs that allow you to play in split-screen remotely, as if it were real multiplayer.

In particular, we would like to recommend Parsec: a player will host the game on the platform and other players will join to him.

Parsec requires a good connection:


 * Host (who creates the match)
 * Minimum
 * > 10Mbps in upload
 * Recommended
 * > 30Mbps in upload
 * Client (who joins the match)
 * Minimum
 * > 10Mbps in download
 * > 2Mbps in upload
 * Ping < 30
 * Recommended
 * > 30Mbps in download
 * > 2Mbps in upload
 * Ping < 15

Source: https://support.parsec.app/hc/en-us/articles/360001394931-Parsec-s-Network-Requirements-

We recommend Parsec as it has been extensively tested playing four-player games remotely (the maximum supported by Faction Wars). Obviously, there could be similar and, perhaps, better programs: the important thing is to be able to play remotely!

Unfortunately we are forced to recommend such a program because implementing multiplayer would lead to unsustainable costs (porting the project to a better engine, such as Unity - months and months of work for free, unfortunately we have to bring home bread).

We hope that the gaming experience will be also good through the use of an external program.

Useful links

 * Download Parsec